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Hey fellow reditors, This is an updated and rewritten post of one I posted a few month ago. There are new redditors and the list contains a lot more games now, so take a look if you like. We are a group of old friends and we meet up twice a year for a long weekend of couch (offline) coop gaming and play a handful of times a month coop games online. We already did this on other platforms but are really going strong on the switch. I think you can consider us Coop-Experts. We often notice that some of the games we play are not played by anyone else (no other parties in the online lobbies, very rare occasions of randoms joining us) so I guess I would like to use this post to a) recommend some games we really liked and b) offer our expertise when some of you guys plan to play Coop (on- or offline) and have troubles/questions. We have played almost all real coop games or have analyzed them to decide if we want to play them or not. So we pretty much have an opinion on most if not all coop games on the switch. We are also playing some multiplayer games (YES! There absolutely IS a distinction between coop and Multiplayer games although this is way too often ignored when people speak about these kind of games on the internet. If you plan a weekend for couch COOP and want to know if a game can be recommended or need an answer on how a certain coop feature is implemented please just ask. Often times databases ( we obviously know about the great website, but also they are not complete) official websites or even the digital storefront listings of games are quite vague on what modes can be played in which way, so we also had to resort to asking others (sometimes the devs themselves) for necessary details. Not that many games offer their coop modes also for online play (we heard from devs, that the switch architecture is sometimes to blame) so these online coop games are rare. I hope the following list of Coop Games can help some people to decide what to play when they have friends over. Maybe it will encourage a group to pick out one game as a coop project. Hopefully you guys can recommend some other coop titles that slipped through our net or get a discussion started on what are the best coop titles out there and what makes them great! I updated the following recommendations and put them in alphabetical order because they became so many (apparently we played a lot of games. I gave them an out of the hip star rating (out of 5) which does was not discussed or deliberated on in group. Real Coop Games Aegis defenders (3 Stars) couch only) 2 Player Tower Defense Plattformer. Game was short and neat. There was some iffy checkpointing and some framerate issues. Blazerush (4 Stars) couch tested, seems to have some online play as well) Hidden Gem Alert! We downloaded this as a micro machines stlye racer because we played too much of Mario Kart. The custom game modes are really neat. There is football, races, death races, king of the hill and they are sometimes 2 on 2 coop sometimes simply multiplayer. But then we found a feature that I think I have never before seen in a racing game: the career mode can be played fully with 4 player local coop. Everyone working together against the CPU. This was a lot of fun. We played through it on 2 days. This game deserves a lot more attention. It looks and plays great. The vehicle variety is great and sometimes key to mastering a level. If you like racers you have to get this. We were utterly surprised by the quality of this title and it turned unexpectedly to a show stealer of a whole weekend. It also features online multiplayer but we have not found out if also the career can be played online coop. Broforce (2 stars) couch and online) This is way more multiplayer than coop. fun romp but more action and less cooperation. We encountered some bugs (PS4 Version) Catastronauts (4 Stars) couch only) A mix out of Overcooked and Lovers in dangerous spacetime, But brings a different vibe. IT can get very chaotic but this is a little less process focused so far (we are not completely done yet) so there is more room for error than in the overcooked games. This game seems a little like a cheap overcooked clone but it is better than that and is quite fun. Very nice: the voicework is over the top and spoofes “Nintendo speech” in games. Up to 4 Player campaign-coop offline. Crawl (4 Stars) couch only) Really unique and clever concept! It is coopetetive and changes you around in a 3 vs 1 setup. Great style. Give it a try. Takes a lot of getting used to but deserves more attention. We have only played it a few times because we are scared if we play it more we wont play that much else. Experienced players will find a lot to like here since it is a great sort of working together against each other and it gets really tense towards the end. Death Squared (5 Stars) couch only) Great Coop puzzler. (too few of those. This is more brain and less controller input focused. So you try a few things but mainly you discuss what there is to do and what might work. Somebody gives a hypothesis and the other poke holes in it. Very fun. Leads to some levels where a player might have to too do only a small part of actual gameplay but still every character is vital to the solution of the puzzle. Quite laid back and not action heavy, but you have to concentrate and think a lot. Up to 4 player campaign coop offline. Deru: The Art of Cooperation (4 Stars) couch only) Hidden Gem Alert. This is a really good puzzle, coop game that makes full use of cooperative gaming. It is great fun, cleverly designed and something I really recommend. The setup is simple: two players, one black, one white, have to traverse to their respective target locations. There are however laser mazes and other obstacles that are also black and white. You cannot hit the opposite colour or you are dead and that means the team failed. You can however block or destroy your own colour to open routes for the other player. It is used in very unique and clever ways and playing it is a delight. You feel really dumb until you feel really smart. When somebody remembers Shizoid on Xbox360 (the most coop game ever! Brain synchronisation. this reminded me a bit of it. Utterly recommended. It is rather short though. Disc Jam (5 stars) couch and online) Hidden gem alert. This is multiplayer or at least 2 on 2 but oh boy: This game is great. It looks hideous. Seriously the artstyle is haunting and normally it would be okay to pass on this at the first sight of a screenshot. But this is the best Mario Tennis/virtua tennis – Court like games on this generation. You have Longer rallies than other games in that manner which means that the point counter and the reward for a winning shot is constantly going up. Not that many interrupting animations. Very fast paced. Seriously try this out. This is the most competitive we get amongst each other (right next to Mario Kart) Up to 4 Players on- and offline however the switch version has no 2 online Players as a double online. You need to be 4 online players or 1 player to play online against other humans. Escapists 2 (5 Stars) couch and online) We started this and were utterly confused. After 40 Minutes we were thinking that the game was nice but probably something we wont stick with, since it asked a lot of tiresome prison day-to-day stuff and it felt like we were playing alongside each other and not really cooperating. That something changed and the game clicked. WE LOVED THIS! We played every level. Every DLC. Every coop escape (there are a few single player only escapes which would have loved to do coop as well. This is really a unique game that makes you plan something and then realize said plans. Seriously after all this preparation your pulse is up to unhealthy levels! It is great jump of the couch moment fun when you flee from a tightly guarded prison. It has a strange saving system which is perfectly fine once understood. Flat heroes (4 Stars) couch only) It was a really nice, small game with creative levels for four squares to play through. I think this was one of those games that we started and played to completion in one sitting. We were totally captivated by it. Easy to pick up and play. Full Metal Furies (4 Stars) couch and online) We have recently started this and are around 30% through and really dig it so far. Great and very stable 4 Player online on switch (which is not always the case. All 4 player classes are completely different and the game asks specific players to kill specific colour-coded enemies which makes for great coop gameplay. It is a little hectic and there is a lot happening on screen which can be confusing at times. Also not too easy, not too hard. Looking forward to play more of it. Hammerwatch (3 Stars) couch and online) This is a nice pixel-art diablolike dungeon crawler for four people. It has different classes and from our experience you absolutely need one player to be the healer mage. It is quite the difficult game with a shared life-pool. You can save but loading means joining in again and that is where the trouble starts: the game has to be joined by a 4 digit code of letters and numbers and it does not run that smoothly, loading means rejoining which means that you communicate and type in the code a lot. That was a little annoying. However when the game works it is quite fun and we have only completed the first of two campaigns and plan to continue. Hell Warders (2 Stars) online only) This is a very very ugly Dungeon Defenders Clone. It runs horribly. I have to admit it was fun for a few evenings but this may have been so because we loved Dungeon Defenders 1 on 360. You should not play this game since a new Dungeon Defenders Game is announced. We did not finish it because the frame rate dropped to almost unplayable levels. It is a mess. A mess you can find fun in. You shouldnt. Human fall flat (4 Stars) couch and online) 2 Player offline Octodad-style fun. Some really great ideas (the climbing controls are very interesting) and top visual humour. It is a puzzleplattformer I guess. This has an 8 Player online mode I have not tried. If anyone can chime in on that this would be highly appreciated. We really laughed a lot. Not unsimilar to Octodad. Joggernauts (3 Stars) couch only) A simple concept: you run in a row and the player of the right colour has to be in front. Everybody can switch position with the player besides him. When the right person is not in front at the right time you will lose health. Simple but devilishly difficult to coordinate. We were really really bad at this. But if you have time and determination this can be a sort of hive-mind-ballet of the best kind. We were somewhat thrown off by the fact that in the options you have a slider of the speed which makes thinks easier. It is probably meant to be used to find a speed that suits your team but it felt to us as cheating? I dunno. Maybe we played it in way to hard, but we probably needed a little more direction and handholding here. Maybe we will pick it back up. It really seems to be a creative and good game that can be worth your time. Just Shapes N Beats (5 Stars) couch only) This Game is a little marvel. It is an audio-visual experience and very close to what I Imagine to be similar to group-drug-euphoria. This is not a rhythm game – though it helps if you feel the music. This needs to be played with sound on full volume and the biggest and best picture. Gameplay: you play along creatively designed winamp visualisations of BitPop Music in a bullet hell fashion(but very clearly communicated. This is almost a multiplayer game but the cleverly implemented revive mechanic elevates this to a great coop game. Best part is that the audiovisuals are so great that the group is almost dancing while playing and having a sort of synaesthesia experience where the feel for the song translates to great gameplay performance. Keep Talking and Nobody Explodes (5 Stars) table only) This is THE Team-COOP game. We are playing this for years now on these weekends. We play the pc version but the switch version is the same. This is a test of your own abilities to understand and perform under pressure, as well as a test of the team on how to juggle information and workload. Very clever game design, great concept and good onboarding. Gets very hard but that is okay. One of the best group game experiences ever, marries something like a board game with a videogame. Should be played in group of more than 2 but less than 8. You can play it over skype but it is more fun with everyone on one table. Killer Queen Black ( 4 Stars) couch and online) This is a very unique game that gives you a lot of tactical coop gameplay on one screen. You team has to be well tuned. It has a very creative rules that mix together a lot of rules similar to the Splatoon 2 ranked modes. This game is easy to learn but incredibly hard to master. I am hoping for a good community that will make this possible to play in ranked mode for a while and find people on your level. You can get easily devastated by a good team which might lead to some frustration. I really like this because of all the creativity but the task to get deep into it is daunting. Sky high skill ceiling. Kirbys Star Allies (1 Star) couch only) I am really sorry to say: this was not challenging enough. We are all Nintendo fans and payed full price and tried to like it but is was just too easy. This is okay but we were not the target demographic. Play this only if you are very young and inexperienced J Up to 4 Player campaign-coop offline. Lode Runner: Legacy (4 Stars) couch only) Lode Runner on the Xbox 360 is one of my all-time favourite Coop games and a great version. It has a great two player adventure mode and an utterly brilliant 2 player puzzle mode (the 2 plyer puzzle mode is in fact so great that you can play the 1 player puzzle also in coop. This version is not that good. However: There is a nice adventure mode and there is a puzzle mode which can be tackled in a team. So this is still a super fun game and especially great for people who like 2D Plattformers and Puzzle games and Coop. This would probably be a 5 Star Game as well because the mixture of coop and puzzle is unique and brilliant, it is however not that good than the preivious entry in the seires. But the best (and so far only) Lode Runner on Switch so stop reading now and buy it J Lovers in a dangerous space time (4 Stars) couch only) Also a big focus on Collaboration. The sense of “get us safely through here” is very great and fuses you together is a team. Very “we all lost or we all won”. Great team experience and also quite non-gamer friendly. It is also fun with two players, but gets harder at the end. Mechstermination Force (4 Stars) couch only) Hidden Gem Alert! This is a short and very good 2 Player Plattformer Boss-Rush with very creative enemy design and deserves way more praise and attention. It has some puzzle elements since you have to crack the pattern to kill the bosses and find your way to the weak points. It is an all-around ideal package for 2 players on a couch. Utterly recommended! To be 5 Stars it needed one finesse extra, but I am super interested in what this dev team does next. Mercenary Kings (4 Stars) couch and online) This marries Contra-Gameplay with Monster Hunter Looting. The structure takes a little getting used too and the (rather small) grind may be offputting for some but the graphics and the presentation are super nice. It was a very fun and engaging romp. It seems that we liked that way more than the general consensus. I urge more people to give it a try. Monaco: What's yours is mine (5 Stars) couch and online) This is a great game with a fantastic artsytyle and sound design. We played this way back on Xbox 360 and are now starting it again on switch beacause of the added content. We remember this as being one of the best coop titles we ever played so we all double dipped. This is utterly recommended and deserves to be a success on the switch as well. It has you and your friends breaking in and heisting into high security buildings playing on what looks like build plans. you have several characters and it will not always go to plan. Great mixture of stealth and action. Hilarity will ensue! Monster Hunter Generations Ultimate (5 Stars) online only) A star of coop games. Very Japanese, Very much to learn. Quite difficult to get into it but when you are in. boy. You. Are. In. The complexitiy and the thrill of a good prepared hunt is matched by nothing. Game design at its finest hidden behind many hurdles. This is also a great version with many monsters and a few Quality of life improvements not that many as in MH World though but alos this game has a bit more charme than world (looking especially at the design choices for weapons and armor. This is one that your group has to decide beforehand that they really want an epic and complex adventure with a bit of forcing yourself through the early learning stages. The reward is immense. Getting into the MH Games is like learning an additional foreign language. Embrace everything that is weird and befuddling. Up to 4 Player campaign-coop online. After being done with it I would count this as one of the best games ever. Ms Splosion Man (2 Stars) couch and online) We played the sh*t out of Splosion man on 360 and loved it. Very nice timing based coop jumping. When you are in sync it works like ballet. This is the sequel with better reviews. We played a whole bunch but never got to finishing it. It is more or less the same but maybe we burned out on the first one so we did not get that into this. We plan to give it another go. (so take the rating of 2 stars with a grain of salt, not very firm rating) Mugsters (3 Stars) couch only) A somewhat strange game for 2 players in a nice polygon-popart artstyle that asks you to complete certain objectives on small diorama-like levels. It is a good time waster to talk over with a good friend and also brings some hilarious situations with it and also some puzzles. We are not done and we plan to continue. It is not that engaging that you have to keep on your toes all the time, so rather a laid back experience. Probably also neat in a bigger group and passing around the controllers. It is a little out of the ordinary which we always welcome. Nine Parchments (3 Stars) couch and online) This was a fun “one of those” games. Top down twin stick. This time again a somewhat diablo setup. However the coop spellcasting was fun. It feels a little bit more like a multiplayer game but the revival and healing is important so you need to work together. The coop is a bit drowned in the action. This sounds rather harsh. It really is a fun game but most of it has been seen in a similar fashion somewhere else. Up to 4 Player campaign-coop offline and I think also online. No Heroes Here (5 Star) couch and online) Hidden gem alert. This is a 2D Pixelart / tower defense take on the Overcooked Collaboration mechanics. This is a game that way too few people played. The generic name does not do it any justice. It really is a lot of fun. Great High Performance coop. Great screaming at each other. Very neat: This works online. we encountered some small bugs but the devs promised to fix them. There is follow up to this game which looks very similar called “Monica E A Guarda Dos Coelhos” which we were very much looking forward to but the devs left out the online coop mode (why oh why. so we did not yet get around to playing it. Up to 4 Player campaign-coop on- and offline. NoReload Heroes (2 Stars) couch and online) A very simple twin-stick shooter which does not really do anything new. Also it seems to be roguelike, because we did not find a way to save. We played this for a few hours and then died and it was over. It was not bad, it is just nothing special. It is a bland “one of those”. Octodad: Dadliest Catch (as a game 3 stars, as an experience 5 stars) couch only) Play this unsober with a complete group of 4. It is a party game. The controls are the best (worst) thing and humour is old-school top notch. Every player takes control of 1 of 4 limbs and your task is to do everyday tasks and hilarity ensues. The whole presentation and heart-warming story does the rest to make this game really good. This is more of an event as a real game. It is also the right amount of short. Overcooked 1 (5 Stars) couch only) Hectic & fun team experience. Very gaming-newcomer friendly. Big focus on Collaboration. Easy to learn, hard to master (gets very process-focused to increase performance for better results. You will scream at each other (always a big plus in our group. Up to 4 Player campaign-coop offline. Overcooked 2 (5 Stars) couch and online) Pretty much the same as the first one. Some neat changes, but not better or worse than part one. Biggest chance for us: this is online playable (which too few games are) so we keep our couch time for offline-exclusive titles. A sh*tload of DLC. PixelJunk Monsters2 (3 Stars) couch and online) This is a nice and very tower-defensy tower defence game that you can play coop and also online. It is quite challenging in the harder levels but it does not seem to leave that much room for error so games can be over quite quickly which means a quite long repeat of the whole level. It scratches the tower defence itch and leaves good room for tactical deliberations among the group but it misses a good action component during the waves like In Dungeon Defenders. Rayman Legends (4 Stars) couch only) Very fun and challenging 2D fast paced platforming. Maybe 2 or 3 players is the best way to play this. Rico (3 Stars) couch and online) A fun, tactical ego shooter roguelike. It has a great sense of place and cool slow-mo action that depends on good cooperation. It is mostly stylish gunplay that feels good. However, the fun is a little dampened by the fact that the game is a roguelike and you start from scratch once you failed. This is especially punitive since there are missions where you have to quickly find two bombs and finding them in time seems to us like pure luck. 2 Player fun but not that long lasting. Shift happens (3 Stars) couch and online) 2 Player Puzzle Platformer. Not that polished but some very good ideas. 2 Player on- or offline campaign coop. Super Chariot (5 Stars) couch only) 2 Player Puzzle Platformer. We played the PS4 version but switch should be identical. High Performance 2 Player Cooperation. This is really great. The game has a unique flow. The physics based puzzles are not easy and for some of the coop challenges you have to perform very good as a team. There is a very hard challenge in the end game after the campaign for dedicated players to sink their coop perfection teeth into. 2 Player offline campaign coop Super Kriby Clash (1 Star) couch and online) A 2D-Brawler with a simple “my first Monster Hunter”-Progression and structure. It is well presented and free to start but the multiplayer integration is horrendous. You have to play a lot on your own to unlock coop stages. This boils down to a gameplay loop of playing together for 10 minutes and then each player alone for 10 minutes and it never comes together as a real coop experience. It had potential but the structure killed it for us completely. Fun for one evening but not really worth anyone coop-groups time! Snipperclips: Cut it out! Together! 3 Stars) couch only) Played the 2 player “campaign” and it is really nice. Very creative because every level is a little different. Some levels are more fun than others. It is a great showcase of the switchs portability. I coop played this on the subway (mounted on a suitcase in the isle) and on a train. This is also something you can coop with non gamers. It is not that deep though. Splatoon 2 (5 stars) online only) 4 player online in ranked mode. Ranked mode is superbe and the most coop splatoon gets. Why so many people stick to turf war or salmon run is beyond me. These modes are so creative, strategic and demand a high amount of team work and collaboration. If you want to test your coop team against others this is the game to play. You have to be a group of 2 or a group of 4. Sadly 3 squads are screwed. Terraria (4 Stars) couch and online) This is a really good game. It offers you a lot to do and caters to many playstyles. You CAN play this as a building game like Minecraft but you absolutely do not HAVE to do so. There are “quests” and Bosses and a progression and you can totally team up as a group to play through it which we did and we really enjoyed. You can upgrade your gear and get fun mobility gadgets. You have to dig and fight and gather to reach some weird (a wiki or an experienced player helps) conditions to unlock a boss. Everyone should have built at least one “Hellevator” in his coop-gaming live. We played this on PS4 and switch has to seemingly wait for local Coop. Tied Together (3 Stars) couch only) A very fun concept and a nice game. It is very indie and veeeeery short. I think we played it in one sitting with 4 players. This also means that it did not get a true difficulty curve going. This was a nice effort by an indie studio and is worth your time but this could have been so much more with more content and some more ideas to build on the concept. Towerfall (4 Stars) couch only) We played only the coop campaign+dlc, not the multiplayer. And sadly we did it with 2 people and you can and probably should do it with 4, because the game is really good. It has a very nice pixel art style and a very intuitive gameplay loop. Though it controls very easy the game itself is rather difficult at times, so probably more for the gamepad experienced player. We played it on ps4. but it is a good fit for switch (what isn't. 4 Player offline campaign coop. Unravel 2 (3 Stars) couch only) It is a nice puzzle platformer for 2 players with some neat mechanics. We have not completed it yet but I think it deserves its mention here. It is not really innovative but very competent. We failed to find the feature that really sets it apart, except its graphical polish, but we played the PS4 Version. Warframe (5 Stars) online only) This also has to be highly recommend. Very hard to get into. Not all of us made it. But some of us are now real fans with quite the hour count. and free. It brings with it one of the most creative player design there is and harbours some crazy surprises down the road for people who stick with it. It somehow really scratched my borderlands itch and I like it more than Borderlands 3. I wrote a love letter to this game here: Wolfenstein: Youngblood (2 Stars) online only) Playing through the campaign with a friend. It is a modern shooter and has not that many unique things. It is a nice coop mode since you can revive and buff each other but the game isnt really that great or memorable. The switch version is also not very well optimized and not pretty. Serviceable game, serviceable port. Good game to play while you are talking about stuff. 20xx (4 Stars) couch and online) A fun roguelite megaman-ish platformer for 2 people. This is roguelite done well (and similar to how dead cells handled things) You always get some little upgrades you can keep and your progressions moves along in a good pace. The game overs a lot of characters and quite some depth that we did not check out but we played it through and really liked it. The coop aspect is mostly that pickups have to be distributed well and that your positioning can give tactical advantages. Especially with the great boss design. Multiplayer Astro Bears (4 Stars) couch only) This is always cheap in the store and really really good. It is a sort of a palate cleanser game you can play for a few rounds between other games or really get your teeth into. It is easy to pick up and can get really tense when the round continues on and the space to manoeuver gets smaller and smaller. It is just competitive and nor really that varied but simple fun. This really should be on every switch out there. It can be played in almost every group, for almost every amount of time. Ideal party game. Bomberman R (2 Stars or 5 Stars) couch and online) It is Bomberman! Hoooray! One of the absolute best and most fun competitive games out there. BUT it is simply not that great a version FOR US. We prefer Bomberman 95 on PC. We played this for hundreds of hours in the last 24 years, so we feel every change and Bomberman R feels wrong. Wrong speed, Wrong physics, wrong pixelhitboxes. If you have not played and loved another Bomberman version and would start with this I implore you: do it! You will most likely love it and it will stick with you your whole live. It could be legitimately 5 Stars FOR YOU. Everybody should have their own got Bomberman and play a lot of Bomberman. It is just how things are meant to be. Diablo 3 (2 Stars) couch and online) I think I will get yelled at for this, but please hear me out: I played this on PS4 and it was one of my biggest gaming disappointments ever. I liked the first 2 Diablo games a lot and was looking forward to the PS4 port of Diablo 3. Played it in coop and we noticed it was too easy on normal. We increased the difficulty several times to the absolute max (of what was unlocked at first playthrough) and the game was still too easy. It was so easy in fact that it was challenge free and close to broken: bosses would die in a few hits and never were able to complete their voicelines. It was a boring slog and also we were just playing alongside each other. As far as I remember it felt more like multiplayer than real cooperation or coordination. I was super bummed and did not enjoy my time with the game at all. For a long time I thought this might have been a bug but people online told me that ‘yes it is too easy and ‘the campaign is just the tutorial and ‘the game really gets good with the endgame. I believe that. BUT a game that takes 35hrs to get good is a really badly designed game and not for me. This is my honest opinion and I am sorry. Flip Wars (1 Star) couch and online) This was cheap and looked a little like Bomberman. Simple geometric action against other players. The game idea is not bad. Nothing else positive to say. Not that fun, not that well made, horrible online mode. Stay away. Guns Gore and Canoli (1 Star) couch only) I think this is just multiplayer. There were no coop elements if I remember correctly so we all were not that hot n this one. It is rather stupid action and you do not need to work as a team. Mario Kart 8 Deluxe ( 5 stars) couch and online) We play Mario Kart 8 Deluxe. Of course we do. Everyone should. We desperately need new tracks. New Super Mario Bros. U Deluxe (3 Stars) couch only) We played the Wii U undeluxe variant. I hesitated to put it under Multiplayer but compared to other games on this list the coop component is not that huge. It is however super fun and I think also better than its reputation. The game design is top notch and the game gets harder as you go along and it does was a 2D Mario game has to do. I also really liked finding the shortcuts on the overworld. This is probably best played with 2 or 3 players since 4 is very chaotic. Runbow (3 Stars) couch and online) This is a fun diversion. A clever concept where consistently changing colours of the background change the level layout and you have to pass thorugh it as fast as possible while bothering other players. It is quite hard in the beginning and feels random. But you learn to have an eye out for the next colour changes and what they mean for your best way to traverse the level. This has very short rounds and you can die in a second. It is also a palate cleanser and party game but I think it is not deep enough for us to play it a lot. Honourable mentions Skyforce Reloaded We tried this but stopped and never gotten back around to playing it. We palyed the first one on PS4 and really liked it. Seems to be more of the same which would make this a very good 2 player coop shoot em up that took a lot of things from ealier games in this genre and mixed and matched the best. Sine Mora EX Played this on PS4. It was short and quite good. I dont remember it well enough so to score it fairly. Unruly Heroes We are in the middle of this and I remember it being quite nice but somehow the details escape me. Will probably be able to say more soon. Yoshis Crafted World Will be played this weekend. Will put this in later. Degrees of Separation Will be played this weekend. Please comment, ask and criticise. I will edit if I missed stuff or have to correct errors. We are also always looking for coop recommendations so please post these. Thanks in advance.
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Ordinary love u2 download. Ganda ng song lalo na kung si Meng ang magduet sila ni Alden sa EB ng LIVE. Ordinary Love download free. Amo demais, sempre vou amar, está no meu coração. ISLAMIZATION AND FRAGMENTATION / DIVERSIFICATION This is a very complicated topic. For much of history, Javanese looked at religion and beliefs from an Eastern perspective. Prior to becoming Muslims, all Javanese didn't distinguish between agama and adat, there was only "agama. Adat is an Arabic term for customs. Agama in Sanskrit means teaching / precepts that have come down or literally means tradition. In Hinduism, Agama text are divide into 3 branches Shaivism (Shiva) Vaishnavism (Vishnu) and Shaktism (Devi. They are separate from Vedas. Vedic form of worship requires no shrine and ritual. Agama involves puja (rituals) to idols. Best way to describe it is Vedas are "pure science" and Agama "applied science" It is more complicated, but it is the best way to describe the difference. Some Agamas are pre-vedic, some are post-vedic, some are separate from the vedas, others aren't. Most Indians can tell you that a lot of Malay/Javanese wedding rituals are very similar to Indian ones. What reformist Muslim and the Dutch did during the 19th century was separate adat from agama. To illustrate this further, the Javanese believe that Agama is like Agemen, or clothes in Javanese Krama. It is different from what is inside. So the ritual (Agama) can change, but what is inside is more immutable. What is interesting is how close the words Agama and Ageman are, which isn't coincidence, because agama in Sanskrit can also mean to appear or to be present. The Javanese also viewed beliefs syncretically. This means while they treated Hinduism and Buddhism as separate, individuals can worship Hindu deities and the Buddha. Javanese Buddhism were Mahayana Buddhism like in East Asia rather than Theravada Buddhism like in Mainland SEA, there are more similarities with Japan/China than countries in Mainland SEA. Majapahit Queen Regents could rule as Hindus, and retire to a Buddhist nunnery, similar to the way some Japanese emperors would retire to a Buddhist monastery. This is different from India, where there was significant tension between Hinduism and Buddhism. The the verse in Kakawin Sutasoma, where Bhinneka Tunggal Ika comes from, symbolizes this syncretism. GEERTZ VS RICKLEFS Clifford Geertz in his famous work "Religion of Java" divides Javanese society into three groups - Abangan, Santri and Priyayi. While many consider Geertz outdated, its still relevant today, because many Indonesians still use these terms when talking about the Javanese approach to religion. While Ricklefs share some of the common criticism of Geertz like romanticizing beliefs of abangan and down playing the role of Islam. Ricklefs main criticism of Geertz is Geertz assumes the abangan and priyayi have always existed without putting it in a historical context. Ricklefs in his book Mystic synthesis in Java: A history of Islamisation from the fourteenth to the early nineteenth centuries (2006) argues by early 19th century, Javanese society had adopted a mystic synthesis I argue in my book Mystic synthesis in Java (Ricklefs forthcoming, especially 204-5, 214-17) that by the early nineteenth century a synthesis of 1. firm Islamic identity, 2. observation of Islams five pillars, and 3. acceptance of indigenous spiritual forces, all within the capacious boundaries of what Javanese understood Sufism to be, was found not only among the elite but also – so far as we can see from the limited evidence – among Javanese commoners While I have criticism of Geertz, Ricklefs theory has more problems than answers, among them being: Both Geertz, Ricklefs and many others take a Western approach toward religion. Prior to mid-19th century before reformist Islam and the Dutch started to classify agama and adat, most Javanese had an Eastern view of beliefs. They operated on a gradient when it came to religion, with people choosing to adopt some Islamic practices while not following others. Many scholar talking about Islamization in Java have an insufficient understanding of Hindu-Buddhism, and more importantly history of religion in Medieval India (500-1526. Ricklefs cherry picks the most "Islamic leaders" like Sultan Agung and Diponegoro, and emphasizes their Islamic credentials, while downplaying their unislamic actions. For example, he spends a lot of time talking about Sultan Agung's Siege Of Batavia, but little about Sultan Agung destruction of the last Wali stronghold in Giri. He dmisses the many other less "Islamic" Sultans like Amangkurat I, Amangkurat II, Amangkurat III, Pakubuwono I as being flawed, while highlighting their lack of piety (ie going to the Grand mosques couple of times in their life and their love of European liquor and wine. Ricklefs exaggerate Sultan Agung Islamizing influence, by over reliance on literary accounts about Sultan Agung written under Ratu Pakubuwana who exerted a Islamizing influence from 1690 to her death in 1732. Even Ricklefs himself admits he has little first hand accounts from native sources as to how devoted Sultan Agung was. More importantly, Dutch military accounts during the period didn't play much attention to religion. If Sultan Agung was raising a Holy War they would have talked about it extensively. From 1600-1800, there is a only one major literary work that mentions the Dutch and their religion, Babad Suropati, which tells the story of Suropati and the daughter of high Dutch official nourished by the same mother. She tells SuropatI " According to Dutch religion, as long as we are of the same mind, it can be sanctified by religion, even though you are adoptive brother, let go into this beautiful sleeping chamber and enjoy the pleasure of love on the bed. Thus, one of the last things the Javanese were concerned about with the Dutch was their religion. Ricklefs' information about early 19th century religious life for ordinary Javanese rest on accounts by VOC officials in the Persisi in the early 19th century, who observed people praying five times a day. It was only when missionaries first ventured into the countryside in 1840-50s, that we have an understanding of what religions life was like. However, it wasn't clear to Javanese scholars and courtiers in the late 18th century that Islam had achieved the Ricklef's mystical synthesis. In Serat Cabolek, supposedly written by Raden Ngabehi Yasadipura I, the famous Surakarta court poet of 18th century, highlights the tensions between orthodox Islam and Javanese beliefs. Yasadipura I views The Sharia as a container, not as the contents of the spiritual life. Sharia is essential as a guide that is central to human outward life, but more important is the spiritual content. The ultimate goal of the human spiritual life is to know ‘from where and ‘where life is. In other words, it is to know himself that in reality is a manifestation of God. For Yasadipura I the greatest contribution to humanity in the quest for life perfectness, namely: the teachings of Dewa Ruci. It provides answers to the problem of ‘from where and ‘where of human existence. From the perspective of Javanese tradition, the change of the container by declaring itself a Muslim who upholds that the Shariah creates no obstacles. Provided that the person maintains his Javanese belief in his efforts to achieve marifat, which in Javanese is called “pamoring kawula Gusti” (unity between the Servant and God) This interpretation of Serat Cabolek accepted by most Indonesian scholars is based on S. Soebardi 1975 translation and interpretation of Serat Cabolek. Ricklefs in his 1998 work The Seen and Unseen Worlds in Java, 1726-1749: History, Literature and Islam in the Court of Pakubuwana II disputes Yasadipura I authorship and believes that Serat Cabolek was about the dangers of Kyai with a poor understanding of Islam propagating it. In this section I will provide a brief overview of the development of Islam in Tanah Jawa for the four periods. SULTAN AGUNG (1613) TO JAVA WAR (1825-30) The presence of Muslims was already seen in the Majapahit court by the mid-15th century by burial markers with Arabic writing on them. In the early 1500s there were well established communities of foreign Muslims in the North Coast of Java (Pesisir. Malays, Arabs, Chinese. By the end of 1400s, the Majapahit was on its last legs; however, Muslims Sultanates that came after it, like Demak and Pahang were short lived and weak. The conversion of Javanese to Islam during from the fall of the Majapahit (1526) to the Peace of Gayatri (1755) can be characterized by several attributes. It was ad hoc, haphazard and multifaceted. Sometimes people converted because their lord converted, sometimes because of traveling preachers and later on concerted efforts by pesantrens. By the time, Sultan Agung established the Javanese Islamic Calendar in 1634, only pesisir was Islamized and the majority of the peasantry in the interior were most likely still non-Muslim. The reasons why I suspect this was the case was when Sultan Agung attacked Wali stronghold in Giri, written accounts talk about non- Javanese troops defending the stronghold, but little mention surrounding Javanese rising up and defending Giri. Also under Sultan Agung there were religious villages were given tax breaks, meaning it was rare enough that it had to be encouraged... Conversion of the Javanese to Islam was slow because of the following three reasons a) The Javanese made up more than 50% of the population of Maritime SEA in the 1600s. Most of the missionaries or preachers were either foreign (Arab, Indian or Chinese) or from ethnic groups like the Malays. Minang that were much smaller in number than the Javanese b) They were most Dharmic influenced region in Indonesia much more so than the Sundanese c) For more than two hundreds years after the collapse of the Majapahit, Tanah Jawa was beset by constant warfare. Javanese rulers both advanced and curbed Islam's spread. Unlike, rulers in other parts of the archipelago, the Javanese rulers conversion to Islam didn't necessarily mean his subjects followed. The Javanese rulers didn't gain their legitimacy through their association with Islam. From end of Sultan Agung reign in 1645, it wasn't for another hundred years that a Mataram leader took the title of Sultan. During this period from 1613-1755 there were two periods of strong Islamization, one under Sultan Agung from 1634-1645, and under Ratu Pakubuwana 1690-1732. Some scholar believed Islamization continued after Sultan Agung, I believed there was a pause for fifty years until the reign of Ratu Pakubuwan a. The majority of Javanese prior to 19th century most likely still saw religion in Eastern syncretic terms than a defined Western / Abrahamic view of religion. The problem is we don't know much about Islam in Java prior to 19th century. In Adrian Vicker 1987 work Hinduism and Islam in Indonesia: Bali and the Pasisir World he describes communities in Bali in the 19th century that used Islamic incantations and called upon Allah and other prophets. The Balinese attitude toward Islam was varied, and it was largely among the priestly caste were it was antagonistic. I assume the Javanese farmer in 18th century would have a similar view of belief, he might visit Muslim Kyai for a blessing, but also a dukun. By the beginning of the 19th century the vast majority of Javanese identify with Islam; however, they still believed there were tensions between Javanese culture and Islam, and being Javanese didn't equal being Muslim. The intervening period from Sultan Agung's death in 1649 to rule of Ratu Pakubuwana in 1690. Islamization stalled as a result of Amangkurat I purge of 6000 ulama and their families in 1648. Thus, in the interior of Java, there was only a century of strong Islamization between 1600-1800 (The last decade under Sultan Agung and after 1700. Secondly, the Hindu Blambangan in East Java only fell in 1771. Its nobility converted to Islam after 1770s, and there there were still Hindu communities in the Blambangan (outside the Tenggar region) well into the 19th century. Thirdly, in the Javanese epic Serat Centhini released in 1814, the characters Jayengsari and Rancangkapti visit Hindu societies in the Tenggar region. They discuss religion with the Hindu figure Ki Ajar Satmoko, who replies "My son, while the practice of Islam, Buddhism and Brahmanism are different, the aim is the same - to worship the God Almighty" END OF JAVA WAR (1830) TO 1965 PURGES The second period, between the end of the Java until the anti-Communist purges in 1965, was a period of deep changes in Javanese society as you can see from the previous sections, not just in religion, but economics, society and language. Ricklefs in his work Polarising Javanese society: Islamic and other visions c. 1830-1930 (2007) where he argues that Javanese society became more polarized. Ricklef notes the principals features of this polarization are Conflicting interpretations of religious truth (mystic synthesis, reformed Sufi, Orthodox sharia-oriented, messianic, Modernist and so on) Conflicting religious identities (abangan, devote Muslim of various kinds, Christian and so on) Separate school systems (but note that most unschooled and illiterate in this period) religious institutions. Wilh modern organizational structures for the devote (notably Muhammadiyah and NU) Political parties founded on religious-socio constituencies or streams (aliran. such political parties being the only significant institutions for the abangan Muslims. Unfortunately, what he is describing above isn't polarization but fragmentation of Javanese society, with some components entering into a life and death struggle in the Javanese countryside (PKI and NU Muslims. Polarization is defined as the act of dividing something, especially something that contains different people or opinions, into two completely separate groups. What Ricklef is trying to draw parallels to Westerns societies like Netherlands and Germany from end of the Wars of Religion to the 19 to 20th century, where societies were divided between Catholics and Protestants, Catholics would go to their own schools, live in certain neighborhoods and later extend their support to political parties and even football clubs. Javanese society wasn't as polarized and civil society organizations were weaker relative to the state. The pesantren only begun educating a noticeable number of nobility and courtiers in late 17th century. and by 1840s they were already facing competition from colonial and missionary schools Whereas in Europe, the Catholic Church had been operating educational institutions for 400-700 years before the state involved itself in education in 19th century. A society with a more established and cohesive Muslim identity like West Sumatran society during the Padri Wars 1808-1830 was polarized. What Javanese society experienced in the 19-20th century was cornucopia of ideologies and processes of the 19th and early 20th century - Islamic Modernism, Christianity, Socialism, Hindu-Buddhist Revival, Nationalism, plantation agriculture and industrialization. What you get in such a scenario is fragmentation or more positively diversification Starting from the early 19th century there was increased contact with the Middle East, and this was noted by the exponential growth in the people traveling on the Hajj from Java from the 1850s to 1920 In 1850, the colonial regime recorded forty-eight such departures and in 1851 only twenty-three. By 1858, however, the figure was 2, 283. Similar numbers were found throughout the later nineteenth and early twentieth centuries, with particularly high figures in some years: 5, 322 were reported in 1898, 4, 530 in1908, 7, 614 in 1911 and 15, 036 in 1921(in the last case including pilgrims from Madura. Usually the people who could afford to travel to Mecca were the santri, who were often middle men between the Dutch and the typical abangan villager. One also saw a rapid expansion in students enrolled in the pesantren from 93000 in 1863 to 270, 000 in 1890s. Muhammadiyah was formed in 1912 in Yogyakarta by Ahmad Dahlan. belongs to modernist school, with Dahlan being very much influenced by the Egyptian scholar, Muhammad Abduh (1849-1905. First, Muhammad Abduh believed that Muslims couldn't just rely on medieval interpretations, but should use the two gifts that God had given man - independence of thought and independence of will. Secondly, believed that Islamic religious teachings could be reasoned and irdly, he believed the Muslims should look forward, and not be held down by tradition and superstition. Some scholars like Mark Woodward have tried to group Islamic modernist organizations like Muhammadiyah with Salafism, because both seek a return to the teachings of the first generation of Muslims (Salaf. But this association is disputed by Muhammadiyah Nahdlatul Ulama (NU) was formed in 1926 as a traditionalist response to the rise of Wahhabism in Saudi Arabia and Islamic Modernism in Indonesia (Muhammadiyah. Many believe NU represents the traditional syncretic Javanese Islam. Generally that is true, however, there are some NU clerics that are very orthodox and more "conservative" than many Muhammadiyah members. To get a clearer understanding, NU should also be seen as a traditional Islamist movement within the wider Muslims world. What does that mean? NU follows Sunni orthodoxy in accepting Shafi'i jurisprudence, Ash'ari or Maturidi theology and Sufism of al-Junayad and al-Ghazali I would like to briefly elaborate on the differences between NU vs Muhammadiyah within a broader Islamic framework, rather than the usual traditionalist-syncratic vs modernist-orthodox arguments one usually finds in the media, by describing the differences in three key areas. First is the veneration of saints (ie Walisongo) most traditionalist organizations like NU and FPI, veneration of Saints is acceptable for Muslims. For Muhammadiyah and other Islamic modernist is they foster superstition and goes against Tawhid (oneness of God. The difference between Muhammadiyah and Wahhabist in this regard, Muhammadiyah and other modernist organization won't allow followers to worship at shrines of Saints, but won't try to destroy as a Wahhabist would. In addition, for Muhammadiyah, worshiping at shrine/artefacts devoted to Muhammad is consistent with Tawhid, while for many Wahhabist it is not. The second aspect is interpreting the Quran. NU belongs to Ashʿari, the foremost school of theology in Sunni Islam, which believes that interpretations of the Quran ( Tafsir) and the Hadith should keep developing with the aid of older interpretations. It was founded by Abu al-Hasan al-Ashʿari. Puritanical critics of Ash'ari (ie Wahhabist) have accused it of lack of literalism and speculative interpretation. Most early Muhammadiyah thinkers saw themselves as rationalist Ash'aris. Lastly, is Muhammadiyah sought to limit the importance of Taqlid. Taqlid is an Islamic terminology denoting the conformity of one person to the teaching of another. Ideally for Islamic Modernist, people should reach their own conclusions about the Quran and not "blindly" follow the interpretations of others. This is where most of the early conflicts between NU and Muhammadiyah, because many of the Javanese Kyai had developed what Ahmad Dahlan saw as often heretical interpretations of the Quran. There was also the practice of Kyai offering blessings for money, which Dahlan saw as abuse of religious authority. However, this increasing orthodoxy of Islam in Java in the 19th century, led to the gradual development of a abangan and santri identity, The first mention of abangan was by the Dutch missionary, W. Hoezoo in 1855, in which he translated the abangan (the reds) as being profane or secular. This was further followed by Ganswijk who reported from Kediri in 1856 Whoever among ordinary Javanese is, for whatever reasons, attracted to religion then takes himself to a school where an aged Javanese teacher reading, praying, singing etc in Arabic. Then goes goes to the mosque and lo longer belongs to the lay "red population" bangsa abangan. the stupid multitude who don't know the law, but rather to the bangsa putihan (the white stocks, the holy ones) Until the first decades of 20th most abangan were not conscious of their identity, since it was term used by the santri to describes those less religious. For example, most Javanese who had converted to Christianity were abangan, and the main reason for converting was to gain higher social status, education, money, rather than a dissatisfaction with Islam. The same could be said of the priyayi like Albertus Soegijapranata, the first native bishop of the Dutch East Indies. However, by the 1830-60s, small number of Javanese began to declare Islam as incompatible with being Javanese, and "anti-Islamic" works begin to emerge, calling for the Javanese to return their original religion of Hindu-Buddhism or as some argue a rejection of a purer less Javanese versions of Islam. The three works are Babad Kedhiri (1873) Suluk Gatholoco (1872 latest) and Serat Dermagandhul (1873. The dates shown are the published dates or were first noticed by Dutch missionaries. Scholars suspect these three text were written sometime after Java War, 1830 to 1860s. All three texts were met with protest in 1910-20 and banned under Order Baru; however, since 1998 all three works have been republished. The authorship of the works is unknown, for example, some have attributed Darmagandhul to Ronggawarsita or to Tunggul Wulung. Babad Kediri claims to reveal the secret his­tory of the triumph of Islam in Java. The fall of Majapahit, the last and greatest of the pre-Islamic kingdoms, was ascribed to the treachery of the first Sultan of Demak and his close advi­sors from the wall. A crucial figure in the story is Sabda Palon, who advises the king of Majapahit, Brawijaya V, to persevere in his Hindu-Buddhist faith, and is later revealed to be Semar. Suluk Gatoloco describes the journey of a talking penis (gato-penis, loco - masterbate) in a mystical-dystopian Java travelling between opium dens, brothels and pensatren. He has multiple sexual adventures, makes fools of the kiai, proclaims Muhammad to be an opium smoker, religion of Islam is a religion for Arabs. The confes­sion of faith is explained as a metaphor for sexual intercourse, and Kala­mullah (the word of God) is interpreted as sexual penetration, Serat Darmagandhul (Darma - together and gandhul - hanging testicle) combines the historical revisionism of Babad Kediri with the ribald iconoclasm of Suluk Gatoloco. Islamisation is again a great mistake perpetrated upon the Javanese by dishonourable Sultan of Demak and the Wali, Upon their victory, these traitors burn all the buda books to prevent Javanese from reverting to their old faith. The poem ends with a prophecy that Java will revert back to the old religion from Islam. There are many interpretation of these works, and even though the works are fictional, they ended up impacting how some Javanese view religion, history and society well into the 20th century... Alot of New Javanese literature (Sastra Jawa Baru) which covers Javanese literature written from 18th to 19th century, even those which have mystical / historical settings are often political and social commentary of the period in which the work was created. There are three major social and political themes Zeman Eden The three works can be seen within the context of Ranggawarsita 's Zaman Eden theme in his Serat Kalatidha (1860) particularly Suluk Gatholoco and Serat Darmagandhul. A journey of walking and talking penis having debates with the ulema, in between visiting opium dens and having sex pretty much expresses the craziness. The most likely period in which the works were written (1830-60s) was the low point in Javanese civilization. Diponegoro's rebellion had failed and Java was controlled by the Dutch with the Javanese peasants working under the Cultivation System with the Santri, Chinese and Priyayi all playing a hand in the colonial machinery. As they were being exploited, little money they had left was often was spent on Opium being sold by the Chinese with proceeds collected by both the Dutch and Sultanates. Knowledge and Learning In Darmagandhul the author constantly plays with the words buda (what he refers to as the old religion of Java - Hindu Buddhism) and budi (culture/ knowledge) While some have accused the Dermagandhul of advocating for conversion to Christianity, the author praises Christianity because they put knowledge and learning as their Gods. The Javanese epic Serat Centhini (1814) setups the discourse in Suluk Gatoloco. In Serat Centhini the nobility and priest don't have magical powers, and knowledge (ngelmu) is in the hands of skilled professional and compilers. Gatoloco special ability is his matchless skill in langauge and argument. In the Suluk Gatoloco the protagonist wins debates with the Kyai not through magic, but through wit and worldly knowledge and street smarts, Gatococo mocking of the Santri in his debates could be seen an attack on orthodox forms of Islam, but its also an attack on Islam in Java with its esoteric sufi interpretations. This focus on knowledge and learning should be seen within the context of the Cultivation System and interaction with the Dutch, where Javanese society was taught the importance of working based on production and against the clock 2) The presence of Western education brought by missionary and colonial government introduced the native elite to Western science and learning. This criticism of pensatren amd Santri should be seen in the context of much greater choice in education opportunities for the Javanese upper classes in 1860-70s. In the early 19th century, for Javanese nobility, education either meant being educated by tutors at home or going to a pesantren. Now they had the choice of schools setup by the colonial government and missionary schools (Protestant and Catholic. Moreover, for Javanese girls of noble birth, the missionary schools provided their first opportunity for a formal education. NU didn't setup schools for girls until the 1930s. Javanism and Returning to Buda All three works have an anti-Islamic theme, and in Kediri and Darmagandhul they also call for Javanese society to revert back to its Javanese-Hindu-Buddhist roots (referred to as Buda) and to turn away from Islam. Sabdo Pulon's denouncing of Brawijaya conversion to Islam in the Serat Darmagandhul makes clear that Islam was a civilization mistake. Both Gatoloco and Darmagandhul are also works of Javanese chauvinism, and makes repeatedly attacks on Arabs and Chinese, the first public criticism of Darmagandhul were from the Chinese Indonesian community in 1920s, Muslims follow shortly thereafter. Since the fall of the Majapahit, rulers have used the mantle of restored Majapahit to rally support. However, Javanese revivalism of the 19th century shouldn't just been seen is Majapahit restoration or anti-Islam, but within a broader Asian Hindu-Buddhist revival created in part by European excavation and restoration of archaeological sites, and Western interest in Eastern religions (Buddhism and Hinduism. Lastly, while there had been contact between Java and Bali during 17-18th century, but on the Javanese side it was limited to hiring Balinese as advisors and mercenaries. The reduced rivalry after the fall of the Blambangan and Dutch control of parts of Bali in 19th century, saw greater contact between the Javanese elite and Bali. Ronggawarsita (1802-1873) the last great court poet of the Javanese Kraton, in his youth went to Bali to study Old Javanese works. By the 1870s, one version of the Darmagandhul was found in Bali Some of the theme touched upon by these works manifest directly or indirectly later in social and political movements. The Javanese nationalism/chauvinism and desire for Western knowledge form the basis for Taman Siswa and Budi Utomo. These works foreshadow the coming tensions between the santri and abangan dominated PKI in the 1960-60s, down to sexual themes. The story of Sabdo Palon in Darmagandhul is taken seriously among Kejawen Javanese, Hindu Javanese and Balinese, and helps forms the basis for Hindu revivalism in Java ANTI COMMUNIST PURGES 1965 TO FALL OF SUHARTO 1998 The Anti-Communist purges while being labelled by some as a "genocide" were by Javanese standards not the most catarophic event in terms of lives lost as% of the population, that would belong either to the Java War of 1825-30 and the Japanese occupation between 1942-45. Secondly, the religious impact on Javanese society was just as profound as the political impact, brought about by Indonesian government's religious policies which have been closely associated with the 1965 events. The impact of these religious policies fall into two interlinked processes. the Bureaucratization of Religion and the Abrahamization of Religion. Bureaucratization and Abrahamization of Religion In January 27, 1965, Sukarno signed PENETAPAN PRESIDEN REPUBLIK INDONESIA NOMOR 1/PNPS TAHUN 1965 (1/PNPS/1965) after pressure from conservative Muslim leaders. The contents of the law itself talks about making sure religions aren't misinterpretation. But i t was explanation at the back of the law, that provided as to why it was passed Telah ternyata, bahwa pada akhir-akhir ini hampir di seluruh Indonesia tidak sedikit timbul aliran-aliran atau organisasi kebatinan/kepercayaan masyarakat yang bertentangan dengan ajaran-ajaran dan hukum Agama. Diantara ajaran-ajaran/perbuatan-perbuatan pada pemeluk aliran-aliran tersebut sudah banyak yang telah menimbulkan hal-hal yang melanggar hukum, memecah persatuan Nasional dan menodai Agama. Dari kenyataan teranglah, bahwa aliran-aliran atau Organisasi-organisasi kebatinan/kepercayaan masyarakat yang menyalah-gunakan dan/atau mempergunakan Agama sebagai pokok, pada akhir-akhir ini bertambah banyak dan telah berkembang kearah yang sangat membahayakan Agama-agama yang ada. At the time Sukarno was being pressured by Conservative Muslim to restrict the activities of people who practised indigenous faiths. Further in the explanation section of the law it elaborated the six main religions followed by Indonesians Islam, Buddhism, Protestantism, Hinduism, Buddhism, Confucianism. However, it doesn't mean other religions can't be practiced, but they don;t get any official support. The law had three effects on Indonesian religious life, and of all the Muslim majority ethnic groups, the Javanese were impacted the most. First, it "forced" many nominal Muslims or follower of kejawen to pick one of the five officials religions (Confucianism have been removed in 1967. While most put down Islam, many of them picked Christianity An estimated two million nominal Muslims (mostly Javanese) converted to Christianity from 1965-70. In East Java, Gereja Kristen Jawa Timur baptized 10, 000 from July to August 1966 People did so out of fear of being accused of being a PKI member for not having a religion... They choose Christianity, because the path to becoming a Christian was clear and relatively quick. The reason for this speed at which people converted was because by 1967, the government added a religion column to identification papers, which none had existed before. Secondly, in line with the law there was renewed effort to Abrahamize religion in Indonesia by laying down the religious doctrine of each of the five official religions and than controlling them through a Directorate General in the Department of Religious Affairs. All of the five religions were supposed to have a set of religious text (kitab. For Balinese Hindus the process had begun in the mid-1950s. In addition, the two Eastern religions of Buddhism and Hinduism, where made more monotheistic so to be in line with the first Sila of Pancasila, Ketuhanan Maha Esa. The first President of the Indonesian Buddhist Organization, Bhikku Ashin Jinarakkhita, proposed that there was a single supreme deity, Sanghyang Adi Buddha, In Buddhism, the question of whether there is a supreme being or not, is not an important question. Thirdly, the New Order government enforced this clearer religious divide, by increasing the number of teachers of religion, and the number of religion classes. Each student was supposed to be taught his assigned religion. Under Sukarno, a teacher might show up once a month or often not at all.

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